Leaving a mini-review in the hopes that something productive might come out of the sea of shit that this comments section has already become.
This game was my first encounter with Molly Moonn's content, but I was really excited about its aesthetic sensibilities regardless. The bit-crushed audio and minimalistic style of "animation" work very well to push the entire experience firmly into the uncanny valley, which is great for a horror game. The point-and-click style and the clunky UI also lend themselves very well to a sense of panic as you're being chased throughout the house, even if there's no real timer counting down to your death.
There are a lot of points where this clunkiness is definitely pushed too far, though. It's very hard to read most of the text even on a monitor with a decent resolution, and this is compounded a lot by the awkward vertical aspect ratio. The full game should definitely be allowed to move away from its TikTok roots and embrace being on the computer just a little bit more. At the very least, choose a thicker font.
The monster, if she can be called that, also really piqued my interest. The "seductress" who lures men in for some horrible ritual is sort of a common trope, but it hasn't really been explored in this exact form. The few screenshots I saw also looked really unnerving in a way that I was excited to see.
Sadly, again, I'm anxious that the developers of this game don't really know how to best utilize this idea. There is very little buildup or context for the demonic ritual going on in the basement before the monster reveals itself. To make matters worse, the protagonist seems far too eager to play along. Players are not allowed to sit with the discomfort that the game's presentation is completely steeped in for even a moment before being force-fed a (fairly bland) jumpscare animation. And they are fed this exact animation a lot. Even for as short as the demo is, its deaths manage to get repetitive.
The mystery of why the protagonist's brother went missing is really intriguing, largely because it lends itself naturally to a slow buildup. I really think the developers of this game should allow more room for a slow unveiling of details and a gradual rise in the uneasiness that surrounds the whole thing.
Overall, a lot of potential, but please make sure you know what you're doing for a long-form project.
God this shit was just mean-spirited. The hell was the point of linking to a video where you just repeatedly call a woman working on the game ugly? You're a grown-ass man
I can still fix her! I think lol. But for a demo, it was really good and genuinely enjoyed every bit of it. I'm curious on how her actions tie into the story of the brother missing. Curious on what happen to him
I'm sorry but this is one of the most "nothing" games I've ever seen in my entire life. I had no clue what this was even meant to be at first but researching Molly made me understand your intentions. Part of me wants to call her content tiktok slop but I'll just say they're not for me, but surely even the biggest fan would have to admit what works in a minute long video does not work for a CYOA game with (basically) no choices to make.
I guess the nonsensical choices are meant to be part of the comedy but it just leaves the player not scared, not laughing not even unnerved.
I really hope this isn't meant to be a full on paid thing because if this follows Faith you're going to disappoint a lot of people.
It's a demo, they always change. Sometimes, the demo isn't even what the full game will be but instead just a concept. Come back when it is fully released.
(I'm sorry I had to) There must be someone you've confused me for! If I could see someone who knew me or someone in uniform! I go to church on Sunday! Truly, usually more! Screaming at the angels as they pushed him through the door.
Amazing game though! Can't wait to play the full version!
The visual elements and the atmosphere definitely stand out from the competition in a good way. However, the full game is going to have to be incredibly substantial. I understand the nod to the choose your own adventure style, but that genre has been beaten to death and twisted in every possible way, so I worry the game's aesthetic won't be enough to carry it.
Very promising demo, but you're going to have to absolutely NAIL the execution in the full release. You have a convincing, surreal fantasy world with no rules, so I hope you really lean into that instead of spending too much time trying to make it scary. Let the creative juices flow, give us something truly deranged and memorable. Good luck!
This is a really shitty horror game to be honest. The sexual feel behind it completely takes away from any horror aspect. Nothing against this woman and I'm sure other people have enjoyed this game, but it does not make for a good horror game at all.
Really enjoyed this one! Molly Moonn does such a great job being creepy/unsettling throughout. The brief look into the story was more intriguing than I expected, I'm really curious what is going to happen after we "escaped"..
The whole team did an excellent job and I'm looking forward to the full release! Thanks for releasing this entertaining demo :)
I gotta say after playing this i have a couple theories as to what happened to the brother and other things. Over all, a very interesting game and good mechanics.
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Just feels like an only fans promotion, seems low effort and cringy even for a demo
This is so rude wtf
real
gamers will see an attractive woman starring in a game and immediately assume she's plugging for "her onlyfans" then wonder why they have no friends
In this case it's not an assumption, she is actually an OF girl.
Buddy I posted that nearly a year ago,. I think you need to go outside, talk to real women. Maybe start with your mom.
I can't get it to open using Mac OS. I have TheUnarchiver installed, but "Open with" is greyed out. I'd appreciate any help!!
I love Molly Moon
Molly's faces made me very uncomfortable. I liked the experience, it's a shame it's a demo. I hope they release the full game soon, great job
Scary game ->
Great Game with Cool GameDev. Hope i can play when it full release :D
Leaving a mini-review in the hopes that something productive might come out of the sea of shit that this comments section has already become.
This game was my first encounter with Molly Moonn's content, but I was really excited about its aesthetic sensibilities regardless. The bit-crushed audio and minimalistic style of "animation" work very well to push the entire experience firmly into the uncanny valley, which is great for a horror game. The point-and-click style and the clunky UI also lend themselves very well to a sense of panic as you're being chased throughout the house, even if there's no real timer counting down to your death.
There are a lot of points where this clunkiness is definitely pushed too far, though. It's very hard to read most of the text even on a monitor with a decent resolution, and this is compounded a lot by the awkward vertical aspect ratio. The full game should definitely be allowed to move away from its TikTok roots and embrace being on the computer just a little bit more. At the very least, choose a thicker font.
The monster, if she can be called that, also really piqued my interest. The "seductress" who lures men in for some horrible ritual is sort of a common trope, but it hasn't really been explored in this exact form. The few screenshots I saw also looked really unnerving in a way that I was excited to see.
Sadly, again, I'm anxious that the developers of this game don't really know how to best utilize this idea. There is very little buildup or context for the demonic ritual going on in the basement before the monster reveals itself. To make matters worse, the protagonist seems far too eager to play along. Players are not allowed to sit with the discomfort that the game's presentation is completely steeped in for even a moment before being force-fed a (fairly bland) jumpscare animation. And they are fed this exact animation a lot. Even for as short as the demo is, its deaths manage to get repetitive.
The mystery of why the protagonist's brother went missing is really intriguing, largely because it lends itself naturally to a slow buildup. I really think the developers of this game should allow more room for a slow unveiling of details and a gradual rise in the uneasiness that surrounds the whole thing.
Overall, a lot of potential, but please make sure you know what you're doing for a long-form project.
I DONT BELIVE IT
I regret to inform you that Truffles is extremely cute and I want to kiss him right on the nose.
Tried out the demo!
God this shit was just mean-spirited. The hell was the point of linking to a video where you just repeatedly call a woman working on the game ugly? You're a grown-ass man
When A Beautiful Stranger Leads You To Danger
Pretty good start, I really like the style
humina humina aooga
but anyway good game
I'm sorry but this is one of the most "nothing" games I've ever seen in my entire life. I had no clue what this was even meant to be at first but researching Molly made me understand your intentions.
Part of me wants to call her content tiktok slop but I'll just say they're not for me, but surely even the biggest fan would have to admit what works in a minute long video does not work for a CYOA game with (basically) no choices to make.
I guess the nonsensical choices are meant to be part of the comedy but it just leaves the player not scared, not laughing not even unnerved.
I really hope this isn't meant to be a full on paid thing because if this follows Faith you're going to disappoint a lot of people.
It's a demo, they always change. Sometimes, the demo isn't even what the full game will be but instead just a concept. Come back when it is fully released.
I like this game! Looking forward to seeing the full version!
A neat little take on TikTok horror - Would like to see more!
(I'm sorry I had to) There must be someone you've confused me for! If I could see someone who knew me or someone in uniform! I go to church on Sunday! Truly, usually more! Screaming at the angels as they pushed him through the door.
Amazing game though! Can't wait to play the full version!
god i love that handsome devil
The visual elements and the atmosphere definitely stand out from the competition in a good way. However, the full game is going to have to be incredibly substantial. I understand the nod to the choose your own adventure style, but that genre has been beaten to death and twisted in every possible way, so I worry the game's aesthetic won't be enough to carry it.
Very promising demo, but you're going to have to absolutely NAIL the execution in the full release. You have a convincing, surreal fantasy world with no rules, so I hope you really lean into that instead of spending too much time trying to make it scary. Let the creative juices flow, give us something truly deranged and memorable. Good luck!
Very strange game, I can fix her though so it's fine 👍
Cool concept. Not really seen anything like this before. Well done to all involved
This is a really shitty horror game to be honest. The sexual feel behind it completely takes away from any horror aspect. Nothing against this woman and I'm sure other people have enjoyed this game, but it does not make for a good horror game at all.
very nice, it's a little confusing the movement but I like it! I was waiting for a Molly's game some time ago :D
https://m.youtube.com/watch?v=YXTJcFa2PwA&t=18s
HOW DO THE RITUAL RIGHT???
amazing
Cant wait for the full game! Thanks for letting us play the demo
amazing demo
Very silly and fun its nice to finally make choices in her short stories on tiktok! Great work to everyone!!
Gyatt
juego loco 🔥
She walks like she has a buttplug up her ass
does she really have to be hot?
yeah adds character
what do you want Molly to do? get plastic surgery to make herself ugly just for a horror game?
chill, i didn't even want all that
The contrast is what adds to the horror.
Really enjoyed this one! Molly Moonn does such a great job being creepy/unsettling throughout. The brief look into the story was more intriguing than I expected, I'm really curious what is going to happen after we "escaped"..
The whole team did an excellent job and I'm looking forward to the full release! Thanks for releasing this entertaining demo :)