NOTICE: The FAITH: Chapter II Demo is a stand-alone, spoiler-free demo that is a separate experience from the full game. It is meant as a "vertical slice" to show off new features/mechanics etc. and allow you to detect any technical issues. IT IS A SEPARATE EXPERIENCE FROM THE FULL GAME. If you would like to donate, please do! It's basically it's own game in itself :)
FAITH: Chapter II is a pixel horror game inspired by the era of MS-DOS, Apple II, Atari, and ZX Spectrum classics.
On September 21, 1986, two priests arrived at the Martin Family home in rural Connecticut to investigate an apparent case of demonic possession. Only two people would leave the house alive.
After confronting unspeakable dark entities and narrowly escaping with his life, a young priest descends into a new nightmare.
FAITH: Chapter II takes place during the "Satanic Scare" of the 1980s, a period of widespread paranoia of devil-worshiping, witchcraft, and occult practices. There was no Internet, no text messaging, and no GPS. Forget blue-and-pink neon. The 1980s were scary.
Movement: WASD / arrow keys
It is recommended that you play with a controller.
WINDOWS 8 USERS: FAITH is known to have game-breaking graphics issues for Windows 8 users with onboard Intel HD graphics cards like the Intel HD Graphics 4000.
To report bugs or compatibility issues, please send an email to: Airdorf(at)gmail(dot)com.
I may be abit late but I felt I had to say something. Faith I blew me away and I cant wait to play the full squeal. both games stuck around with me for a while. The graphics and audio constantly came to mind when talking about what I have played recently. I loved this game even though towards the end I started to get confused I wanna play more.
This was just as awesome as the first Faith. I knew enough to read the actual 'readme' file for the secret, this time! The graphics are super unique and really inspired a lot more effort on the atmosphere. I imagine a pixel horror is tough to build into an actual terrifying experience, but you really hit it on the head with this one. I saw on Twitter that this is going to be a completely separate experience from the full Faith II game, and I'm extremely excited for that. The story was very well told and left a lot of holes for our imaginations as players to fill. I got both endings and there are still many mysteries to solve here. Thanks so much for making this and good luck with the full game! I'll be there waiting for the release!
It was a mission but i wanna say i found the secert ending! lol but i most likely just found another ending! loll but i really did enjoy this game i cant wait for the full game! Everything about this is perfect!
Awesome! I greatly enjoyed the first one and this one is off to a fantastic start. It's those subtleties and feeling of the unseen/briefly seen terrors lurking around that really create the atmospheres to these games. And those enemies. Great designs. A couple have a little bit of a HP Lovecraft monster kind of feel to them (IMO), which I those types of creatures frightening. I'll tell you, what made Michael in the 1st game so creepy was both his inhuman appearance and voice, but particularly his awkward movements. There's something truly unsettling about a creature moving toward you that moves in a way that's unnatural in an otherworldly way. A "thing that should not be" if you will.
By the way, ironically, as soon as I entered into the church, a thunderstorm with strong whistling winds, heavy rains, and frequent lighting/thunder rolled through. It made my house creak and groan. Perfect timing to the chilling atmosphere in the game lol.
Anyway, can't wait to see how you continue to develop it from here. I'll definitely look out for updates as they come. Thanks for taking the time to create these brilliant games! Keep up the good work!