This looks great! The first one was a lot of fun so I'm excited to play this.
FAITH: Chapter II (Demo)
A downloadable game for Windows
FAITH: Chapter II is a pixel horror game inspired by the era of MS-DOS, Apple II, Atari, and ZX Spectrum classics.
Check out the original FAITH!
On September 21, 1986, two priests arrived at the Martin Family home in rural Connecticut to investigate an apparent case of demonic possession. Only two people would leave the house alive.
After confronting unspeakable dark entities and narrowly escaping with his life, a young priest descends into a new nightmare.
FAITH: Chapter II takes place during the "Satanic Scare" of the 1980s, a period of widespread paranoia of devil-worshiping, witchcraft, and occult practices. There was no Internet, no text messaging, and no GPS. Forget blue-and-pink neon. The 1980s were scary.
- Movement: WASD / arrow keys
- Action: Space
- Pause: Esc
It is recommended that you play with a controller.
WINDOWS 8 USERS: FAITH is known to have game-breaking graphics issues for Windows 8 users with onboard Intel HD graphics cards like the Intel HD Graphics 4000.
To report bugs or compatibility issues, please send an email to: Airdorf(at)gmail(dot)com.
Follow me on Twitter: twitter.com/airdorf
Thanks for playing the FAITH: Chapter II Demo! Check out Airdorf Games on Facebook for news, updates, and more!
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Look forward to this one, friend! Keep up the good work, I have FAITH in you.
I really liked the original game and I'm really excited for the sequel! I hope it comes out soon because I really love these games!
I absolutely loved the first game and I am very excited for this one! This demo was great and had an even more intense atmosphere than the original did.
I may be abit late but I felt I had to say something. Faith I blew me away and I cant wait to play the full squeal. both games stuck around with me for a while. The graphics and audio constantly came to mind when talking about what I have played recently. I loved this game even though towards the end I started to get confused I wanna play more.
This was just as awesome as the first Faith. I knew enough to read the actual 'readme' file for the secret, this time! The graphics are super unique and really inspired a lot more effort on the atmosphere. I imagine a pixel horror is tough to build into an actual terrifying experience, but you really hit it on the head with this one. I saw on Twitter that this is going to be a completely separate experience from the full Faith II game, and I'm extremely excited for that. The story was very well told and left a lot of holes for our imaginations as players to fill. I got both endings and there are still many mysteries to solve here. Thanks so much for making this and good luck with the full game! I'll be there waiting for the release!
I am super excited for the full release of this game! Its a type of horror that definitely explains the idea: less is more. :) good luck and keep doing a great job!!
Y'ALL NEED JESUS! | FAITH: Chapter II Full Gameplay Walkthrough
Made a video
It was a mission but i wanna say i found the secert ending! lol but i most likely just found another ending! loll but i really did enjoy this game i cant wait for the full game! Everything about this is perfect!
So good, really looking looking forward to buying the full release! Still haven't figured out the secret ending...
Finale to the demo - great fun!
I'm glad I checked for this today, thanks!
The demo was amazing. Good job. Now let's wait for the whole chapter
watch video here:
YESSSSS! It's about damn time ;)
Awesome! I greatly enjoyed the first one and this one is off to a fantastic start. It's those subtleties and feeling of the unseen/briefly seen terrors lurking around that really create the atmospheres to these games. And those enemies. Great designs. A couple have a little bit of a HP Lovecraft monster kind of feel to them (IMO), which I those types of creatures frightening. I'll tell you, what made Michael in the 1st game so creepy was both his inhuman appearance and voice, but particularly his awkward movements. There's something truly unsettling about a creature moving toward you that moves in a way that's unnatural in an otherworldly way. A "thing that should not be" if you will.
By the way, ironically, as soon as I entered into the church, a thunderstorm with strong whistling winds, heavy rains, and frequent lighting/thunder rolled through. It made my house creak and groan. Perfect timing to the chilling atmosphere in the game lol.
Anyway, can't wait to see how you continue to develop it from here. I'll definitely look out for updates as they come. Thanks for taking the time to create these brilliant games! Keep up the good work!